医療におけるバーチャルリアリティの世界市場規模・現状・予測2021年-2027年

QYResearchが発行した調査報告書(QY21JNE4070)
◆英語タイトル:Global Virtual Reality in Medicine Market Size, Status and Forecast 2021-2027
◆商品コード:QY21JNE4070
◆発行会社(リサーチ会社):QYResearch
◆発行日:2021年6月(※2024年版があります。お問い合わせください。)
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本調査資料では、医療におけるバーチャルリアリティの世界市場(2016年~2027年)を対象に調査し、市場動向、主要企業の市場シェア、種類別市場規模(ハードウェア、ソフトウェア&サービス)、用途別市場規模(手術、リハビリテーション、トレーニング&医療教育)、主要地域別市場規模(北米、アメリカ、欧州、アジア、日本、中国、韓国、インド、東南アジア、中南米、中東、アフリカ等)、企業情報などをまとめております。
・市場概要
・医療におけるバーチャルリアリティの市場動向
・企業の競争状況、市場シェア
・医療におけるバーチャルリアリティの種類別市場規模(ハードウェア、ソフトウェア&サービス)
・医療におけるバーチャルリアリティの用途別市場規模(手術、リハビリテーション、トレーニング&医療教育)
・医療におけるバーチャルリアリティの北米市場規模2016-2027(アメリカ、カナダ)
・医療におけるバーチャルリアリティの欧州市場規模2016-2027(ドイツ、フランス、イギリス等)
・医療におけるバーチャルリアリティのアジア市場規模2016-2027(日本、中国、韓国、インド、東南アジア等)
・医療におけるバーチャルリアリティの中南米市場規模2016-2027(メキシコ、ブラジル)
・医療におけるバーチャルリアリティの中東・アフリカ市場規模2016-2027(トルコ、サウジアラビア等)
・主要企業情報(CAE、Immersivetouch、Mentice、Mimic Technologies、Simbionix、Surgical Theather、Virtamed、VR Simulators、Zspace)
・結論
【レポートの概要】

AR is a tool useful for training and education. AR-based apps are used to provide improved care to patients. For instance, Vein Visualization technology, developed by AccuVein, Inc. is a handheld scanner that helps doctors & nurses locate veins & valves successfully at the first go and reduces pain & time required. These apps are also used in aftercare of patients and assist elderly people to manage their medications. The rise in adoption of such innovative technologies that provide revolutionary solutions for better care management and real-time care services is expected to boost growth of the market in the coming years. In addition, the growing significance of medical visualization, preventive medicines, surgical robots, and various health apps is contributing to the growing penetration of these advanced technologies in healthcare sector.

Market Analysis and Insights: Global Virtual Reality in Medicine Market
The global Virtual Reality in Medicine market size is projected to reach US$ XX million by 2027, from US$ XX million in 2020, at a CAGR of XX% during 2021-2027.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Virtual Reality in Medicine market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Virtual Reality in Medicine market in terms of revenue.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Virtual Reality in Medicine market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Virtual Reality in Medicine market.

Global Virtual Reality in Medicine Scope and Market Size
Virtual Reality in Medicine market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Virtual Reality in Medicine market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2016-2027.

Segment by Type
Hardware
Software and Service

Segment by Application
Surgical Application
Rehabilitation
Training & Medical Education

By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Nordic
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA

By Company
CAE
Immersivetouch
Mentice
Mimic Technologies
Simbionix
Surgical Theather
Virtamed
VR Simulators
Zspace

【レポートの目次】

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual Reality in Medicine Market Size Growth Rate by Type: 2016 VS 2021 VS 2027
1.2.2 Hardware
1.2.3 Software and Service
1.3 Market by Application
1.3.1 Global Virtual Reality in Medicine Market Share by Application: 2016 VS 2021 VS 2027
1.3.2 Surgical Application
1.3.3 Rehabilitation
1.3.4 Training & Medical Education
1.4 Study Objectives
1.5 Years Considered

2 Global Growth Trends
2.1 Global Virtual Reality in Medicine Market Perspective (2016-2027)
2.2 Virtual Reality in Medicine Growth Trends by Regions
2.2.1 Virtual Reality in Medicine Market Size by Regions: 2016 VS 2021 VS 2027
2.2.2 Virtual Reality in Medicine Historic Market Share by Regions (2016-2021)
2.2.3 Virtual Reality in Medicine Forecasted Market Size by Regions (2022-2027)
2.3 Virtual Reality in Medicine Industry Dynamic
2.3.1 Virtual Reality in Medicine Market Trends
2.3.2 Virtual Reality in Medicine Market Drivers
2.3.3 Virtual Reality in Medicine Market Challenges
2.3.4 Virtual Reality in Medicine Market Restraints

3 Competition Landscape by Key Players
3.1 Global Top Virtual Reality in Medicine Players by Revenue
3.1.1 Global Top Virtual Reality in Medicine Players by Revenue (2016-2021)
3.1.2 Global Virtual Reality in Medicine Revenue Market Share by Players (2016-2021)
3.2 Global Virtual Reality in Medicine Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by Virtual Reality in Medicine Revenue
3.4 Global Virtual Reality in Medicine Market Concentration Ratio
3.4.1 Global Virtual Reality in Medicine Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual Reality in Medicine Revenue in 2020
3.5 Virtual Reality in Medicine Key Players Head office and Area Served
3.6 Key Players Virtual Reality in Medicine Product Solution and Service
3.7 Date of Enter into Virtual Reality in Medicine Market
3.8 Mergers & Acquisitions, Expansion Plans

4 Virtual Reality in Medicine Breakdown Data by Type
4.1 Global Virtual Reality in Medicine Historic Market Size by Type (2016-2021)
4.2 Global Virtual Reality in Medicine Forecasted Market Size by Type (2022-2027)

5 Virtual Reality in Medicine Breakdown Data by Application
5.1 Global Virtual Reality in Medicine Historic Market Size by Application (2016-2021)
5.2 Global Virtual Reality in Medicine Forecasted Market Size by Application (2022-2027)

6 North America
6.1 North America Virtual Reality in Medicine Market Size (2016-2027)
6.2 North America Virtual Reality in Medicine Market Size by Type
6.2.1 North America Virtual Reality in Medicine Market Size by Type (2016-2021)
6.2.2 North America Virtual Reality in Medicine Market Size by Type (2022-2027)
6.2.3 North America Virtual Reality in Medicine Market Size by Type (2016-2027)
6.3 North America Virtual Reality in Medicine Market Size by Application
6.3.1 North America Virtual Reality in Medicine Market Size by Application (2016-2021)
6.3.2 North America Virtual Reality in Medicine Market Size by Application (2022-2027)
6.3.3 North America Virtual Reality in Medicine Market Size by Application (2016-2027)
6.4 North America Virtual Reality in Medicine Market Size by Country
6.4.1 North America Virtual Reality in Medicine Market Size by Country (2016-2021)
6.4.2 North America Virtual Reality in Medicine Market Size by Country (2022-2027)
6.4.3 United States
6.4.4 Canada

7 Europe
7.1 Europe Virtual Reality in Medicine Market Size (2016-2027)
7.2 Europe Virtual Reality in Medicine Market Size by Type
7.2.1 Europe Virtual Reality in Medicine Market Size by Type (2016-2021)
7.2.2 Europe Virtual Reality in Medicine Market Size by Type (2022-2027)
7.2.3 Europe Virtual Reality in Medicine Market Size by Type (2016-2027)
7.3 Europe Virtual Reality in Medicine Market Size by Application
7.3.1 Europe Virtual Reality in Medicine Market Size by Application (2016-2021)
7.3.2 Europe Virtual Reality in Medicine Market Size by Application (2022-2027)
7.3.3 Europe Virtual Reality in Medicine Market Size by Application (2016-2027)
7.4 Europe Virtual Reality in Medicine Market Size by Country
7.4.1 Europe Virtual Reality in Medicine Market Size by Country (2016-2021)
7.4.2 Europe Virtual Reality in Medicine Market Size by Country (2022-2027)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic

8 Asia-Pacific
8.1 Asia-Pacific Virtual Reality in Medicine Market Size (2016-2027)
8.2 Asia-Pacific Virtual Reality in Medicine Market Size by Type
8.2.1 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2016-2021)
8.2.2 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2022-2027)
8.2.3 Asia-Pacific Virtual Reality in Medicine Market Size by Type (2016-2027)
8.3 Asia-Pacific Virtual Reality in Medicine Market Size by Application
8.3.1 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2016-2021)
8.3.2 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2022-2027)
8.3.3 Asia-Pacific Virtual Reality in Medicine Market Size by Application (2016-2027)
8.4 Asia-Pacific Virtual Reality in Medicine Market Size by Region
8.4.1 Asia-Pacific Virtual Reality in Medicine Market Size by Region (2016-2021)
8.4.2 Asia-Pacific Virtual Reality in Medicine Market Size by Region (2022-2027)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia

9 Latin America
9.1 Latin America Virtual Reality in Medicine Market Size (2016-2027)
9.2 Latin America Virtual Reality in Medicine Market Size by Type
9.2.1 Latin America Virtual Reality in Medicine Market Size by Type (2016-2021)
9.2.2 Latin America Virtual Reality in Medicine Market Size by Type (2022-2027)
9.2.3 Latin America Virtual Reality in Medicine Market Size by Type (2016-2027)
9.3 Latin America Virtual Reality in Medicine Market Size by Application
9.3.1 Latin America Virtual Reality in Medicine Market Size by Application (2016-2021)
9.3.2 Latin America Virtual Reality in Medicine Market Size by Application (2022-2027)
9.3.3 Latin America Virtual Reality in Medicine Market Size by Application (2016-2027)
9.4 Latin America Virtual Reality in Medicine Market Size by Country
9.4.1 Latin America Virtual Reality in Medicine Market Size by Country (2016-2021)
9.4.2 Latin America Virtual Reality in Medicine Market Size by Country (2022-2027)
9.4.3 Mexico
9.4.4 Brazil

10 Middle East & Africa
10.1 Middle East & Africa Virtual Reality in Medicine Market Size (2016-2027)
10.2 Middle East & Africa Virtual Reality in Medicine Market Size by Type
10.2.1 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2016-2021)
10.2.2 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2022-2027)
10.2.3 Middle East & Africa Virtual Reality in Medicine Market Size by Type (2016-2027)
10.3 Middle East & Africa Virtual Reality in Medicine Market Size by Application
10.3.1 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2016-2021)
10.3.2 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2022-2027)
10.3.3 Middle East & Africa Virtual Reality in Medicine Market Size by Application (2016-2027)
10.4 Middle East & Africa Virtual Reality in Medicine Market Size by Country
10.4.1 Middle East & Africa Virtual Reality in Medicine Market Size by Country (2016-2021)
10.4.2 Middle East & Africa Virtual Reality in Medicine Market Size by Country (2022-2027)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE

11 Key Players Profiles
11.1 CAE
11.1.1 CAE Company Details
11.1.2 CAE Business Overview
11.1.3 CAE Virtual Reality in Medicine Introduction
11.1.4 CAE Revenue in Virtual Reality in Medicine Business (2016-2021)
11.1.5 CAE Recent Development
11.2 Immersivetouch
11.2.1 Immersivetouch Company Details
11.2.2 Immersivetouch Business Overview
11.2.3 Immersivetouch Virtual Reality in Medicine Introduction
11.2.4 Immersivetouch Revenue in Virtual Reality in Medicine Business (2016-2021)
11.2.5 Immersivetouch Recent Development
11.3 Mentice
11.3.1 Mentice Company Details
11.3.2 Mentice Business Overview
11.3.3 Mentice Virtual Reality in Medicine Introduction
11.3.4 Mentice Revenue in Virtual Reality in Medicine Business (2016-2021)
11.3.5 Mentice Recent Development
11.4 Mimic Technologies
11.4.1 Mimic Technologies Company Details
11.4.2 Mimic Technologies Business Overview
11.4.3 Mimic Technologies Virtual Reality in Medicine Introduction
11.4.4 Mimic Technologies Revenue in Virtual Reality in Medicine Business (2016-2021)
11.4.5 Mimic Technologies Recent Development
11.5 Simbionix
11.5.1 Simbionix Company Details
11.5.2 Simbionix Business Overview
11.5.3 Simbionix Virtual Reality in Medicine Introduction
11.5.4 Simbionix Revenue in Virtual Reality in Medicine Business (2016-2021)
11.5.5 Simbionix Recent Development
11.6 Surgical Theather
11.6.1 Surgical Theather Company Details
11.6.2 Surgical Theather Business Overview
11.6.3 Surgical Theather Virtual Reality in Medicine Introduction
11.6.4 Surgical Theather Revenue in Virtual Reality in Medicine Business (2016-2021)
11.6.5 Surgical Theather Recent Development
11.7 Virtamed
11.7.1 Virtamed Company Details
11.7.2 Virtamed Business Overview
11.7.3 Virtamed Virtual Reality in Medicine Introduction
11.7.4 Virtamed Revenue in Virtual Reality in Medicine Business (2016-2021)
11.7.5 Virtamed Recent Development
11.8 VR Simulators
11.8.1 VR Simulators Company Details
11.8.2 VR Simulators Business Overview
11.8.3 VR Simulators Virtual Reality in Medicine Introduction
11.8.4 VR Simulators Revenue in Virtual Reality in Medicine Business (2016-2021)
11.8.5 VR Simulators Recent Development
11.9 Zspace
11.9.1 Zspace Company Details
11.9.2 Zspace Business Overview
11.9.3 Zspace Virtual Reality in Medicine Introduction
11.9.4 Zspace Revenue in Virtual Reality in Medicine Business (2016-2021)
11.9.5 Zspace Recent Development

12 Analyst’s Viewpoints/Conclusions

13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

...

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